Incrementown
About
3D isometric incremental town builder with roguelite combat. Place a castle, watch villagers build automatically, earn gold, unlock skills across 5 branches, and survive 4 dragon waves spread over four islands.
Population is your HP. Skills persist between runs.
How to Play
- Click to place the castle on the main island.
- Villagers build houses on their own. Each finished house adds population and more workers.
- Press S to open the skill tree and spend gold on permanent upgrades — Resources, Population, Castle, Special, Military.
- Rank up to unlock new buildings: chapel, farm, lumber mill, quarry, market, guild, magic tower.
- Build catapults via the HUD button. During dragon attacks, villagers auto-operate them for heavy damage.
- After victory, the chapel revives part of the fallen population. Shrines add passive regen.
- Reach 500 inhabitants to trigger the boss wave.
Controls:
- Left click to place.
- Right click + drag to rotate camera.
- Mouse wheel to zoom.
- Keys 1-4 focus each island.
- S opens the skill tree.
- ESC cancels placement.
Tip: Happiness multiplies income — grab happiness_boost early. Catapults + the Arcane Ray unlock from the Military branch and shred large dragons.
Disclaimer
This is our first web build and may contain bugs.
Some VFX may cause brief lag the first time they appear.
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | dedemolu |
| Genre | Simulation, Strategy |
| Made with | Godot |
| Tags | 3D, Dragons, Fantasy, Godot, Incremental, Indie, Management |
| AI Disclosure | AI Assisted, Text |
Download
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Click download now to get access to the following files:
Incrementown.exe 159 MB
Incrementown.x86_64 132 MB




Comments
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you should add a way to freecam and be able to move
Hey, thanks so much for playing and for the feedback! Really appreciate you taking the time to share your thoughts and I will put this on my notes!